NukeWar v.1.0 David Liu - lameking@mad.scientist.com Ok, this is the first game I've ever published. I hope you enjoy it. Legal Stuff ----------- This program is FREEWARE. Basically, play it, share it, do what you want with it. However, be kind (yeah right like that is gonna happen :P) and don't take credit for something you didn't make. If you want to port it, change it, etc. contact me first for permission. Instructions: ------------- 1. Unzip this .zip file to a temporary folder 2. Send nukewar.83g to your calc ram 3. Run program NUKEWAR from your calc 4. Don't Lose! Playing the Game ---------------- Well, when you first start off, you will see a title screen (kinda cheesy but don't blame me) After that, you get to pick which side you want to be on. Choose either N.A.T.O. or the U.S.S.R. (for all you commies out there.) It doesn't really make a difference which side you pick. After that, you might see a screen saying something like COMP IS MAKING WARHEADS or something like that. Ignore it for now. Now you will come to a menu that looks like this: :COMMAND BUNKER: 1:LAUNCH MISSILE 2:BUILD WARHEADS 3:BUILD MISSILES 4:STATUS REPORT 5:RECON 6:QUIT This will be your main menu for the game. First, what do you do? From the title you might guess it involves war and nukes. In the game, you build missiles and warheads and launch them at your enemy. Well, thats pretty simple but it's not. Basically, there are 2 different types of warheads. 50 megaton warheads and 100 megaton warheads. They will obviosly differ in distructive potential. You must also build missiles to carry these warheads to the enemy. Each turn, you can launch a missile, build a warhead, build a missile, get a status report, get some recon, or quit. When you build a warhead, you can choose between the 50 megaton and the 100 megaton variety. You will make between 3-5 50 megaton warheads in a turn. It takes multiple turns to make a 100 megaton warhead. Be advised, the computer can fight back. You will also need to make missiles to carry your warheads. If you choose so, you can make 3-5 missiles per turn. Once you feel that you are ready to attack, go to LAUNCH MISSILE and pick the warhead you want to launch. After that, the missile is launched and you get to see how many people you killed or whether your missile missed and did nothing. Once you destroy the entire enemy's population, you win. If you lose your entire population, you lose. After each turn you take, it will be the calculator's turn to try to kill you. It has the same choices you do and I've programmed it to be ruthless, so be warned :P Plans for the Future -------------------- - Maybe make it smaller - 2 Player link play? - Better AI THE END