;--------------= title pic =------------

title:
    .db     1,252,31,0,0,0,0,0,0,0,1,248,7,6,17,0,0,0,0,0,0,0,7,14,12,2,17,0,0,0,0
    .db     0,0,0,12,2,24,2,49,0,0,0,0,0,0,0,8,3,17,246,35,7,240,63,240,31,192,255,152,97,17,252
    .db     34,28,24,32,24,112,99,128,144,225,16,56,106,48,12,96,8,192,38,0,152,161,16,12,86,99,196,71,137,142,36
    .db     61,143,227,25,4,108,70,68,68,137,30,36,63,0,194,14,84,220,244,196,197,143,0,36,6,1,134,123,13,13,140
    .db     134,141,26,64,98,18,3,76,79,174,7,5,139,139,18,63,207,234,14,24,193,218,4,7,8,142,2,30,121,246,17
    .db     176,128,176,0,0,16,0,73,0,64,30,96,56,192,96,0,0,65,0,132,0,0,12,64,68,96,1,68,10,0,31
    .db     16,240,64,4,64,2,30,4,130,20,48,17,195,98,144,8,64,2,12,17,48,184,80,48,36,24,12,16,100,2,2
    .db     134,201,197,138,32,24,4,27,224,57,156,1,41,133,2,133,224,8,3,16,0,6,32,1,88,2,2,3,0,0,0
    .db     160,0,1,32,1,96,0,0,2,0,0,0,160,0,0,192,0,224,0,0,0,0,0,0,96,0,0,64,0,192,0
    .db     0,0,0,0,0,64,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0


;--------------= sprites =--------------

sprites:
#ifdef  editor
blank:  .db     %00000000
        .db     %00000000
        .db     %00000000
        .db     %00000000
        .db     %00000000
        .db     %00000000
        .db     %00000000
        .db     %00000000
#endif
grass:  .db     %00101010
        .db     %10100000
        .db     %00010101
        .db     %01001000
        .db     %00100010
        .db     %00001100
        .db     %01010001
        .db     %01000010
tree:   .db     %00011000
        .db     %00011000
        .db     %00111100
        .db     %00111100
        .db     %01111110
        .db     %01111110
        .db     %11111111
        .db     %00011000
rock1:  .db     %00000000
        .db     %00000000
        .db     %00001100
        .db     %00010010
        .db     %00100010
        .db     %00100010
        .db     %00011100
        .db     %00000000
rock2:  .db     %00000000
        .db     %00111000
        .db     %01000100
        .db     %01010010
        .db     %10100001
        .db     %10000001
        .db     %01000011
        .db     %00111100
gate:   .db     %00000000
        .db     %01000010
        .db     %01111110
        .db     %01111110
        .db     %01000010
        .db     %01000010
        .db     %01000010
        .db     %01000010
heart:  .db     %00000000
        .db     %01101100
        .db     %11111110
        .db     %11111110
        .db     %11111110
        .db     %01111100
        .db     %00111000
        .db     %00010000
clock:  .db     %00000000
        .db     %00111000
        .db     %01000100
        .db     %10001010
        .db     %10010010
        .db     %10010010
        .db     %01000100
        .db     %00111000
skier:  .db     %00100100
        .db     %00100100
        .db     %01111110
        .db     %01100110
        .db     %01111110
        .db     %00111100
        .db     %00100100
        .db     %00100100
#ifdef  snow
flake:  .db     %01100000
        .db     %11110000
        .db     %01100000
#endif

