**************************************************************************** * Running The Halls * * ported to Z80 ASM by: * * OneBigDoofus(OBD) * * Mark May * **************************************************************************** This version of running the halls is in asm. The original game was written by Harris Novar and David Mazur.(I think thats what there names were, it has been long time) This is my first game to write in ASM. It is a very simple game in which the object of the game is to go though the halls without being hit by one of two different types of enemies, not really different just look different. Requirements: 82: CrASH or ASH 3.1(when it is released) 83 or 83+: Ion Shell with the Ion Library Now you know the history of the game it is now about 470 bytes, depending which calculator it is on which will take up almost nothing as compared to other asm games New in this version: Option of game with bonus items to collect as they scroll down, with enemies. Collect the stars for 5 points a piece! Took out multiple speeds and multiple high scores, which cut out a lot of bytes 83 version made for Ion instead of SOS for compatability with the 83+ Bugs: There are no known bugs with this game, I doubt there will be any for the 82 as i have done most of the testing for it. There might arise some problems for ion If you find any bugs in this game please email me (1bigdoofus@bigger.com) To make the game a different speed, change the line above the comment where it says C is set to 11, "ld b,c" to ld b, NN where NN > 11 for slower speeds, < 11 for faster speeds keys while playing: left and right move you left and right pause = 2nd exit = MODE Special Thanks to: Jacob Boyce (Sk0ggie on IRC)- helped me fix a major bug, and some other stuff Also 83 port (original version) Hideaki Omuro - Maker of Crash, and used many of his routines for this game Kouri Rosenberg - Helped with testing and probably some other stuff i cant remember. hope you enjoy this crappy game. Ç:-)