+-------------------------------------------------------+ | JezzBall v2.0 | | by Joe Wingbermuehle | | 19990824 | +-------------------------------------------------------+ >Requirements Requires a TI-83 or a TI-83 Plus with Ion. >Installation For the TI-83: Send jezzball.83p to your calculator. For the TI-83 Plus: Send jezzball.8xp to your calculator. >Object The object of the game is to fill as much of the screen as possible so that the ball(s) have a small area in which to move around. To do this you must draw lines which fill the area of the screen that no balls exist in if a side of the line does not contain any balls. It is complicated because your line moves slowly and if a ball hits it while it is still drawing, you loss a life. The score starts at 100 and ticks down as you play. If it hits zero, you loose a life and start at 100 again. Therefore the faster you fill the screen, the higher your score! >Usage Use the arrow keys to move, [2nd] to start a line, [ALPHA] to change the direction of the line that you can draw, [MODE] to pause, and [DEL] to quit. The menus should be self-explanitory except for the options menu. Use [ALPHA] to change the speed and the arrow keys to change the start level. >History Version 1.0 <> 19980703 -First release! Version 1.1 <> 19980704 -Fixed the bug that sometimes causes you to loose a life when you should not. -Made the menus for the "Options" screen better. -Optimized a few routines (now it is much faster when you fill part of the screen). Version 1.2 <> 19980816 Size: 2472 -I fixed the bug that caused more of the screen to fill up than really should sometimes. Version 2.0 <> 19990824 TI-83 Size: 2440 bytes TI-83Plus Size: 2445 bytes -Optimized for Ion! It will now run on both the TI-83 and the TI-83 Plus! >Credits Dan Englender - tested it many times and reported bugs. Anybody else I forgot to mention. Joe Wingbermuehle http://joewing.calc.org